![]() Some of the voice samples are annoyingly repetitive ("Hey, catch him!"), but it's no big deal. Another cool little detail is how the techno version of the Speed Racer theme (done by the group Alpha Team) is played during replays. There is no slowdown or pop-up to speak of and the control is very responsive. The graphics are about par for the PlayStation. Although some of the techniques required to win the later races are a bit too demanding for my tastes, at least it's not impossible. While this is nothing new to racing games, the way it's implemented in SR is both challenging and fun. Although there are only three tracks to choose from, there are lots of shortcuts and hidden areas in the game which can only be accessed by certain cars. My initial suspicions were only half correct the journey turned out to be much more enjoyable and less derivative than I first expected. At first, I thought the game was nothing more than Ridge Racer with gadgets and a cool license. When I first booted up Speed Racer and witnessed a perfect re-creation of the TV series intro, I knew I was in for a good time.
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